The brilliant dramatic dystopic border control simulator Papers, Please is finally coming to mobile. After years of pleading, developer Lucas Pope has announced the long-awaited mobile port of this beautiful game.
How is Papers, Please on mobile?
Pope revealed the games release date alongside the game’s announcement. In a simple tweet, the developer showed off an image of the game with the tweet: “‘Papers, Please’ but small. August 5th.
Importantly, the game is a premium, stand-alone release. Unlike other recent mobile masterpieces like Into the Breach, Pope’s port is not part of the usual Netflix Gaming releases. However, the upcoming lineup there is rather impressive.
Judging from the image provided by Pope, this release won’t just be the original game. In fact, the game will include both the main story and an endless mode. That’s right, every sliver of content is available here for you to play on the go.
Furthermore, achievement hunters will be pleased. While not revolutionary, this mobile port does include mobile achievement support, just in case you’re into that.
How long did it take to port?
In the responses to the game’s Twitter announcement, Pope was asked about a VR port of the game. While a VR version wasn’t ruled out, the developer discussed just how long it took to comnvery the game to mobile.
Reusing assets from the original, the new mobile conversion still took many months. With only minor changes, this mobile port was no small feat!
Are there changes?
Pope did explain that there has been a number of changes to the mobile version, but nothing major. In order to make the game more enjoyable, timers have been altered and the economy is more balanced.
“Timers are slightly adjusted, yeah,” Pope said. “The interface is completely different so there’s only one booth upgrade: rulebook tabs. The only economic rebalance was paying out for entrants processed after 6PM.”
Papers, Please launches on Android (and the other one) on August 5th.